AI Insights · Timothy · July 2022
Top 5 Business Games in South America Q2 2022
Discover the performance of the top 5 business games on a unified platform in South America during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 business games on a unified platform in South America showcased notable trends in weekly downloads, revenue, and active users. Here's a closer look at their performance.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a significant increase in weekly revenue, peaking at approximately $9.6K in the week of June 6. Weekly downloads fluctuated, starting strong at 230K in late March and seeing a decline to around 66K by the end of June. Active users also showed a downward trend, from 422K at the end of March to about 203K at the end of June.
Office Fever by Rollic Games saw modest weekly revenue, with a peak of $761 in early June. Downloads were robust, particularly in early April with 200K, but tapered off to about 109K by the end of June. Active users peaked at 398K in mid-April and maintained a relatively high number of around 270K by the end of June.
Flow Legends: Pipe Games from AI Games FZ had minimal revenue, peaking at $108 in late March. Weekly downloads showed an initial high of 148K in late March, with a steady decline to 63K by the end of June. Active users mirrored this trend, starting at 429K and decreasing to approximately 217K by the end of the quarter.
Bid Wars 2 – Pawn Shop Tycoon by By Aliens L.L.C - F.Z showed consistent weekly revenue, peaking at $1.8K in late May. Downloads increased from 16.5K at the end of March to a peak of 71K in early May, then declined to around 40K by the end of June. Active users saw growth from 150K in late March to a peak of 317K in mid-May, maintaining around 267K by the end of June.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag had a peak weekly revenue of $2K in mid-May. Downloads peaked at 70K in late April but declined to 23K by the end of June. Active users increased from 79K in late March to a peak of 113K in early May, then dropped to around 47K by the end of the quarter.
These insights are derived from Sensor Tower data, where more in-depth analytics and trends are available for further exploration.